Thousands of games get made every year, all around the globe, so it’s not an easy task to stand out from the crowd, especially if you don’t have the backing (and the impressive marketing power) of one of the major publishers like EA, Activision Blizzard, Ubisoft, etc.
But there is a way, just ask Larian Studios from Ghent. They have been making great RPG’s for decades and their newest creation, Divinity: Original Sin II, which was funded partly by a hugely successful Kickstarter campaign, is set to become yet another awe-inspiring adventure. The game is an entirely new experience built on the next-gen Divinity Engine, with a new UI, an all-new art-style, and advanced roleplay systems. Everything that made the original great returns: go anywhere you want, kill anyone, find endless ways to solve problems and gather your ultimate RPG party. You can explore the vast and layered world of Rivellon alone or with up to 4 players in cooperative play. Original Sin II will be released on Steam Early Access on September 15.
Another awesome game that is receiving praise from all around the world is Space Pirate Trainer. This terrific VR game, made by Dirk Van Welden and his small team at the I-Illusions offices near Brussels, proves how fun and addicting VR games can be. The gameplay is dead simple: you’re a space pirate and your only job is to blast incoming aliens out of the sky.
The game has been playable on Steam Early Access for a long while now, but the team is putting the finishing touches on a long-awaited Beta version as we speak that will contain a whole bunch of very exciting updates the community has been asking for like new drone types, different kinds of power-ups, graphical and audio updates, extra game modes, more gun modes and – our absolute favourite – The Volton, a brand new melee weapon which includes the Plasmalink (a feature that is very reminiscent of a certain character’s special move in Mortal Kombat). There’s no official release date for the Beta yet, but it shouldn’t be more than a few weeks.