VAF|GAME has been an important force in driving the evolution and growth of our local games industry. Beefing up the total budget, introducing marketing support and stimulating diversity are just one of the many positive evolutions of recent years. But the next change could prove its most pivotal yet. Starting this year, commissions will be Continue reading →
Releasing a new video game is often the final phase of a long journey. Years of hard work and anticipation crystallised into one magic moment where you’re game is set free. In that respect Hidden Through Time, the newest Crazy Monkey studios game, almost feels like a surprise release. Popping up a few months ago Continue reading →
On November 29 Control, the biggest game development community platform in the Benelux, will host its yearly Control Conference in Utrecht. Like previous years, an impressive cast of speakers will share their deep knowledge on all aspects of game development. Confirmed speakers include Adriaan De Jongh (Hidden Folks, Bounden), Anisa Sanusi (HutchGames) and Roel Ezendam (RageSquid). There’s plenty more where Continue reading →
We’d like to introduce you to a very cool initiative by our friends at The House of Indie. This year they are organising the very first instalment of HEADSTART, a week-long, international summer school, aimed at starting indie developers. The aim of the initiative is to help recent graduates or budding companies to make the jump Continue reading →