Video game trailers are hard. You want the game to look its finest, but you may need to work with unpolished assets. You want to show off as much as possible – worlds, mechanics, characters – but you can’t spoil everything. You need to compile everything you’ve worked on in a neat 90 second bundle Continue reading →
It’s 2021 and the fact that the idea of inclusivity still isn’t a given – even something we need to be constantly reminded of lest we should forget – already feels like some kind of failure. In an effort to raise awareness, not to soothe our soul but because we firmly believe inclusivity and diversity Continue reading →
Good news for all of you that missed one of the coziest #BelgianGamesIndustry happenings on last year’s event calendar. For reasons obvious, Meet & Build had to be skipped, but the 2021 Belgian edition is on! The way the world is right now it will be an all digital event on 27th February which means Continue reading →
Looks like we made it! Congratulations on surviving a peculiar and wretched year. Before officially booting 2020 out of the window, we’d like to thank our community for getting through this challenging period together. If you like what we do and want to (keep) enjoy(ing) the many advantages and discounts we offer our FLEGA family Continue reading →
We’re nearly at the end of this crazy ride called 2020. Before diving into a well deserved yet socially distanced holiday period, we’d like to share some interesting results from the latest #BelgianGamesIndustry survey. Any other year you would’ve heard about this sooner over a nice drink at gamescom, but yeah *gestures* – 2020 Some Continue reading →
We told you we’d be back with more recent #BelgianGamesIndustry achievements, and we’ve always learnt to keep our promises. It wasn’t hard either, as the amazing results of our local development teams just keep rolling. Let’s keep up with the pace and get to it! Leading this fleet of achievements is our proud member Get Continue reading →








