Video game trailers are hard. You want the game to look its finest, but you may need to work with unpolished assets. You want to show off as much as possible – worlds, mechanics, characters – but you can’t spoil everything. You need to compile everything you’ve worked on in a neat 90 second bundle that wants to make players smash that wishlist or follow button. Yeah, video game trailers are hard. But our proud member Cyborn sure has crafted a damn fine one.
Just tell us you can watch that and not be excited to dive into this gorgeous sci-fi world. Hubris VR wants to be one of the most immersive VR experiences to date, so it simply needs to look as amazing as it does. On top of the graphical fidelity on offer, it looks like the team has crafted an interesting and varied science fiction universe we can’t wait to explore.
Of course, a VR adventure is about more than just pretty environments. The action will need to be on the same level as to not break the experience. Hubris VR prides itself on being one of the few VR experiences with free moving, climbing, swimming, and jumping. On top of that you’ll fight against different types of enemies (humanoid, aliens and robots) that will require various strategies to take out. You’ll also be able to gather resources to craft different weapons and tools.
Story-wise, Hubris VR looks to be spread over multiple episodes taking place in the same universe. In this first part, you take the role of a recruit in training to become an agent of the Order-Of-Objectivity, a mighty organisation feared across the galaxy. You’re tasked with the search for a vanished agent, but you aren’t the only one that’s interested in her.
While that seems like a lot of stuff to take on for a game debut, we’re fairly confident the team has what it takes. When we had the chance to test out some early prototypes, it already felt very lifelike. If Cyborn has been refining those mechanics ever since, we could be looking at something really special when the games launches in the fall of this year.
Hubris VR is compatible with Valve Index, Oculus Rift, HTC Vive, Windows Mixed Reality, and will also make its way to PlayStation VR. If you want to learn more about the development, you can join the Discord community or follow Cyborn on Facebook.