Last Friday, Flanders DC and FLEGA organised their very first joint Expert Day for the gaming industry. Anyone who wanted advice on starting or growing their gaming company was welcomed in Leuven where a host of national and international experts in their respective fields (international marketing, intellectual property, business modelling…) were ready to part with Continue reading →
Have you heard of Clueless Gamer yet? Well, if you love games and like to laugh (and don’t we all?), you should definitely check it out. The funny format is part of the talk/variety show Conan on the American television channel TBS starring the infamous television host Conan O’Brian (previously known for his very successful late-night Continue reading →
You want to grow your gaming company? Or you are about to set up one? On Friday December 9, Flanders DC and FLEGA organise their very first joint Expert Day for the gaming industry in Leuven (link in Dutch). Together, and with support of our top notch experts, we help you with all your business questions during Continue reading →
Last Saturday the cream of the crop of the VR world gathered in Hollywood, Los Angeles for the third annual Proto Awards. During this prestigious awards ceremony the Virtual Reality Foundation rewards individuals and teams making strides in the exciting field of virtual reality. We are over the moon that proud FLEGA member I-Illusions was Continue reading →
Thousands of games get made every year, all around the globe, so it’s not an easy task to stand out from the crowd, especially if you don’t have the backing (and the impressive marketing power) of one of the major publishers like EA, Activision Blizzard, Ubisoft, etc. But there is a way, just ask Larian Continue reading →
FLEGA: Despite the young age of the VR medium, there are already a lot of platforms out there. Why did you choose the HTC Vive? Did you consider any of the others? DvW: I was one of the early backers of the Oculus on Kickstarter, so I was exited about the return of VR from Continue reading →








