Fresh from showing the Enhanced Edition of Divinity: Original Sin at Gamescom, Larian Studios made a surprise announcement of the sequel Divinity: Original Sin 2 yesterday. According to the post on Larian Studios’ website, this is going to be the most ambitious RPG they have ever made: bigger, better and more engaging than its successful Continue reading →
We’re back from Gamescom and we couldn’t be happier with the results of our presence this year! The Belgian Pavilion was visited by a large number of interested parties, which led to some great networking opportunities and ample attention from both the specialised gaming and mainstream press. Be sure to check out these wonderful articles Continue reading →
As you all know E3 is in full swing in Los Angeles right now. Proud FLEGA member Larian Studios is on location and just did a live gameplay presentation of Divinity: Original Sin Enhanced Edition for consoles on Twitch. The reactions of the fans have been nothing short of great. You can follow the team Continue reading →
Larian Studios has just announced that they are bringing their hit game Divinity: Original Sin (D:OS) to both Xbox One and PlayStation 4 soon. No small feat, but there is more, much more. They have added so many new things and improvements to this Enhanced Edition that, according to studio head Swen Vincke, you should see this Continue reading →
Graphine Software is proud to announce that Larian Studios has integrated their texture streaming library Granite in Larian’s latest game, Divinity Dragon Commander, which will be released on August 6th. Using the Graphine Software technology, Larian Studios was able to upscale their prebaked 16k x 16k landscape textures to 32k x 32k and beyond – Continue reading →








