VAF|GAME announced the results of the final funding call for this year. These are the studios that receive a very nice end-of-the-year present (not forgetting they worked damn hard to earn it): Artistic Games Entertainment Games Pre-Production Production Promotion Cyborn receives €25.000 of marketing support to boost Hubris. Serious & Educational Games And finally, FLEGA Continue reading →
Do you take such a great interest in video games that one day you’d like to create them yourself? Are you bursting with new and innovative game concepts and do you like to think about video games on a conceptual level? Then you just might be an ideal fit for the Game Design curriculum at Continue reading →
The fine people over at VAF|GAME have just announced the results of the final funding call of 2021. There’s always more submissions for entertainment and artistic projects, but it’s been a while that a call passed by without any succesful serious or educational project. Step it up, serious games people! On the other hand, you’ll Continue reading →
The new VAF|GAME commissions had their work cut out for them but they gracefully completed their first mission. The brand new marketing commission also greenlit some projects in its debut performance, resulting in no less than 15 projects getting support in this first call of 2021. It’s good to see that even in these challenging Continue reading →
It’s a good day for fans of colourful platform games, as everyone’s favourite scarecrow (sorry Jonathan Crane) returns for his first adventure on the Nintendo Switch today. Stitchy in Tooki Trouble marks the console debut for our proud member Polygoat, so let’s all celebrate with a bowl of creamed corn. And a trailer, why not? Continue reading →
Due to COVID restrictions a lot of audiovisual productions were put on the back burner last year. During that time, our friends at VAF stimulated the creativity of professionals who found themselves with some time on their hands through the innovation atelier track. In this program creators from various creative sectors were invited to submit Continue reading →