As you might remember, our proud nation is once again gearing up for a majestic presence at gamescom in Cologne. The Belgian games booth will be even bigger (168m²) than last year so all Belgian game companies can show the gaming world what they’re made of. We’re nearing the end of our preview of companies Continue reading →
It’s highly motivating to see that our Flemish game developers keep stringing together one amazing performance after another. We can keep talking about Larian’s ongoing succes of Divinity: Original Sin 2 (and we will), but the achievement of Bart Bonte may be even more impressive. Last week, his free puzzle game Yellow won third place Continue reading →
Rapid prototyping expert and proud FLEGA member PreviewLabs has been selected by Yale University to develop smokeSCREEN VR, a serious game prototype using Oculus VR focused on e-cigarette prevention in adolescents. The goal of the prototype is to inform teenagers about potential social pressure involving vaping and to harden them against it. Part of a larger Continue reading →
We would like to invite you all to yet another edition of FLEGA Cafe. It will take place in the Cronos offices in Ghent, (Ferdinand Lousbergskaai 106) on Wednesday May 24, from 12.30 – 14.30. Next to drinks and sandwiches, PreviewLabs founder and FLEGA president Bernard François will demonstrate the possibilities of Microsoft’s HoloLens. He’s been experimenting Continue reading →
We’re here! It’s finally GDC time and we’re happy to see that our first Mission San Francisco has garnered a lot of enthusiasm. Even though we’re only at the start of an exciting week of inspirational talks, new technologies and intensive networking, we can already consider this mission a big success. Here’s a quick overview of Continue reading →
Last Thursday FLEGA, along with Start it @KBC and the Cronos group, hosted a cosy New Year’s drink in Antwerp. Thanks to all who attended and everyone who made this event possible! Before diving head first into drinks, finger food and game showcases, the event was kicked off by a round table discussion about the Continue reading →








