Looks like we made it! Congratulations on surviving a peculiar and wretched year. Before officially booting 2020 out of the window, we’d like to thank our community for getting through this challenging period together. If you like what we do and want to (keep) enjoy(ing) the many advantages and discounts we offer our FLEGA family Continue reading →
It’s been a while since we’ve mentioned COVID-19, isn’t it? Let’s talk about that for a change. It’s good news too, as Flanders Investment & Trade (link in Dutch) is offering extra corona support as part of their Corona Exit-plan in order for companies to reboot their export activity. As soon as you hit that Continue reading →
Attention all game studios who are looking for additional funding for their projects. VAF/GAME has two upcoming submission deadlines in June, so let’s whip out those pens and get those applications ready. First off, it’s business as usual for the periodic VAF/GAME call. The next submission deadline for preproduction, production, and marketing support for both Continue reading →
The European Games Developer Federation has released the results of an opt-in survey about the impact of COVID-19 among game studios and the Belgian numbers don’t paint a pretty picture. While it’s hardly surprising that the pandemic is having an impact on the business of our local studios, it’s even more worrisome that a significant Continue reading →
We already saw some great initiatives pop up right after the initial outbreak in the West, but now there’s been some time to get organised, the international games industry has turned into a fierce weapon against COVID-19. Spearheaded by the #PlayApartTogether campaign major industry players are rallying to offer financial and material support to fight Continue reading →
They are tucked away safely in their homes, but the people at VAF/GAME are working at full speed right now. The final commissions were held late last week and earlier today the results of the first submission call of the year were already announced. We’ll get back to those, but first we want to highlight Continue reading →