Newly appointed Belgian national poet Carl Norac today expressed his frustration that readers in Flanders hardly know Walloon writers and poets and vice versa. In an attempt to bring both cultures closer together, he will travel a month over Belgian rivers, inviting readers and writers of different parts of the country to discover each other’s Continue reading →
Belgian Game Award nominee and proud FLEGA member Polygoat is ready for the next step in the history of their studio. Primarily known for creating games with cutesy looks, the VR experience they’re currently cooking up looks to be anything but. The Mist of Aldenheim, which is a great title to scare away your kids, Continue reading →
With over 100 games releasing every day, reaching your target audience has never been more difficult. There’s more ways than ever to connect with players, but you’ll need a solid marketing approach to get the message across and convince consumers playing your game is worth their time. Game marketing never has been more important and Continue reading →
They say good things come to those who wait, but that’s not the case if you want to be part of the #BelgianGamesIndustry booth at gamescom. Taking place in Cologne from August 20-24, gamescom is the place to be to present your upcoming games to the world. Registrations are now open. Please fill out this Continue reading →
GDC week is almost upon us and the #BelgianGamesIndustry will be out in full force. We’re setting course for San Francisco tomorrow and we’re bringing a lot of our gamedev talent with us. For the third year straight, there’s a solid battle strategy to rock GDC and here’s how we plan to do it. Our Continue reading →
Picture yourself at the end of the second day of GDC. You’ve stumbled from talks to meetings and all you can think about is a fresh beverage to take your mind off things. #BelgianGamesIndustry’s got your back! After last year’s succesful edition, we’re happy to announce that #BelgianGamesCafe is making its return to San Francisco. Continue reading →








