The final haul of the year is usually the smallest and so it was no different in 2020. The commission serious and educational games approved promotion support for the very first time, showing that it’s not just all about the entertainment or artistic games. But we’re getting ahead of ourselves. Let’s take a look at Continue reading →
As this horrendous year keeps advancing, VAF|GAME has released the results of the second call of the year – the first one after COVID-19 hit so we weren’t really sure what to expect. It was a pleasant surprise then for the commissions that our local studios are still very much dreaming up new and exciting Continue reading →
It’s been a while since we’ve mentioned COVID-19, isn’t it? Let’s talk about that for a change. It’s good news too, as Flanders Investment & Trade (link in Dutch) is offering extra corona support as part of their Corona Exit-plan in order for companies to reboot their export activity. As soon as you hit that Continue reading →
Attention all game studios who are looking for additional funding for their projects. VAF/GAME has two upcoming submission deadlines in June, so let’s whip out those pens and get those applications ready. First off, it’s business as usual for the periodic VAF/GAME call. The next submission deadline for preproduction, production, and marketing support for both Continue reading →
They are tucked away safely in their homes, but the people at VAF/GAME are working at full speed right now. The final commissions were held late last week and earlier today the results of the first submission call of the year were already announced. We’ll get back to those, but first we want to highlight Continue reading →
To a lot of people game development is a leftside industry, exerted in a lone wolf ecosystem with little value for other businesses. It doesn’t have to be that way though. Game design thinking and game technology certainly have their merits, and because relatively few people wield the power of game development, you can use Continue reading →








