Yesterday, we wrapped up another succesful edition of GDC. We’re about to drag our worn-out bodies, equally limp from absorbing knowledge and inspired by meeting so many amazing game creators, to the plane back home. But before we go, we have one last public service announcement. This year we were proud to present the first Continue reading →
It’s Wednesday in San Francisco. The GDC Expo hasn’t even started yet and still there’s already so much to talk about we don’t know where to begin. Let’s get the big one out of the way first. During their keynote on Monday it was announced that proud FLEGA member texture streaming wizards Graphine has been Continue reading →
Picture yourself at the end of the second day of GDC. You’ve stumbled from talks to meetings and all you can think about is a fresh beverage to take your mind off things. #BelgianGamesIndustry’s got your back! After last year’s succesful edition, we’re happy to announce that #BelgianGamesCafe is making its return to San Francisco. Continue reading →
If you already are an adept user of our event calendar, you’ve probably seen that there are some interesting events and submission deadlines ahead. For those who don’t (Calendar Man says you’re doing it wrong!), here’s a quick look at what the games industry has in store for you in the coming months. If you haven’t Continue reading →
Preparations for the third Mission San Francisco in as many years are well underway. Once again, the goal is to get as many of our game developers to shine at the Game Developers Conference in San Francisco, taking place next year from March 18 until March 22. There’s the first ever Flemish booth to look forward to, Continue reading →
For the third year in a row, a range of Flemish organisations with a heart for games are pulling their weight to get as much Flemish game developers as possible to the Game Developers Conference in San Francisco, taking place next year from March 18th until March 22nd. Preparations for the third edition of Mission Continue reading →