Thousands of games get made every year, all around the globe, so it’s not an easy task to stand out from the crowd, especially if you don’t have the backing (and the impressive marketing power) of one of the major publishers like EA, Activision Blizzard, Ubisoft, etc. But there is a way, just ask Larian Continue reading →
The Flemish Games Industry has been growing steadily these past couple of years, which in turn has led to a lot of interesting job openings. Die Keure, an innovative Flemish publisher based in Bruges, is currently looking for a story writer/game designer (link in Dutch only) to work on the Kweetet.be project, a safe online educational platform, Continue reading →
We would like to wish all of our members a very happy New Year and thank you all for your continued support this past year. 2015 (our third operational year) was a great year for both FLEGA and the Flemish Games Industry as a whole. Let’s take a look at some of the highlights of Continue reading →
Released to overwhelming critical acclaim, reaching nearly a million copies sold and winning over 150 game of the year awards and nominations, Larian Studios’ RPG Divinity: Original Sin is now coming to consoles (PS4 and Xbox One) for the first time in an Enhanced Edition that includes a host of completely new and enhanced content. Continue reading →
A few months ago we posted a call on our blog to invite all Flemish developers to take part in the annual Dutch Game Awards. Not many of them were aware of the fact that these awards are also open to the Flemish games industry. A lot of our members took the advice to heart Continue reading →
The Divinity: Original Sin 2 Kickstarter campaign went live on August 26. In just six hours the sequel raised as much money as D:OS in 12 days time. The counter hit 660K in 24 hours and the first stretch goal was reached only a few hours later. On August 29, three days after launch, the Continue reading →








